It’s designed to be similar in power to the war domain’s bonus action attack, which becomes more and more useful at higher levels, especially to ensure the war cleric gets to use their divine strike even when they miss with their attack on a turn, and gains bonuses from other martial class levels. The additional ribbon of cold endurance is accounted for by Divine Blizzard being more situational than the war domain’s additional attack.ĭivine Blizzard: Like many 1st-level cleric features, this feature is limited to a number of uses per long rest equal to the cleric’s Wisdom modifier. Herald of Winter: This feature is comparable to the bonus proficiency given to the war domain, with martial weapons replaced by the extra cantrip. When it comes to their features, we have a little bit to say. It specializes in area damage and battlefield control, such as debuffing enemies or creating difficult terrain, and can be seen as a parallel to the light domain and the tempest domain, specializing in cold damage instead of fire or lightning and thunder damage. The winter domain cleric has some domain spells that are new in D&D Unleashed, which have been previewed already here. The upcoming compendium The Elements & Beyond contains a handful of new elemental cleric domains to alleviate this problem: the mountain domain, the sea domain, and the one we’re previewing today - the icy winter domain. Despite the abundance of official cleric domains, there are still myriad gods and goddesses in real-world pantheons and D&D world pantheons that are still unaccounted for. Cleric domains are as numerous and diverse as the fantasy pantheons that they draw their power from.
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